The Joys of 3D
The deadline is finally here; all of my CGI work is now in-situ, emblazoned across the folder handout it was intended for, awaiting the client dropping by to collect it. Producing the 3d model for this client has been a strange experience, one that I will hopefully be able to enjoy again as the company [...]
3D Lighting (Or How I Learned to Stop Working and Love the Render)
This week’s modelling has being going very well, and I feel like I am suitably up to speed with my aforementioned techniques, tricks and shortcuts. Despite all of this, I am not sure if I am quite up to speed enough for next week’s deadline – the cruelly vague “Tuesday or Wednesday” (Which? Which??) that [...]
How much??
I’m blogging today with great disappointment at the unfairness of Autodesk’s US-UK pricing structure. The price of a single licence of 3ds Max 2012, in the US Autodesk store, came to $3,495 – a hefty price tag by almost anyone’s standards, but a worthwhile cost to many companies nonetheless. I was foolish (and remind myself [...]
It’s not ‘what’ you think…
Thus concludes my first day of 3ds Max rehabilitation! I was pleasantly surprised to discover just how much came flooding back to me throughout the day. Although much of the preferences remain unhelpfully hidden away in the endless lists of program settings, the basics – shortcuts, modelling techniques, lighting setups – returned to me quite quickly. [...]
It’s 3D Time!
After a fairly long (two year!) hiatus, I am to be reintroduced to one of my favourite programmes, 3ds Max, for a 3D architectural visualisation project at Blue Square. I’m hoping that I am not too rusty, as I have made several assurances (to the effect of “Hell yeah, I can do that..!”) to my [...]